B-Drive: Difference between revisions

From WLPS Wiki
Jump to navigation Jump to search
(Created page with " = Resolver XLR7 = {| class="wikitable" style="text-align: center;" style="width: 30% !colspan= "3"| XLR7 Pinout |- ! style="width: 30%"; style="color:black; background-color:;" | 1 ! style="width: 30%"; style="color:black; background-color:;" | | Data Gnd (shield) |- ! style="color:black; background-color:pink;" | 2 ! style="color:black; background-color:pink;" | | |- ! style="color:black; background-color:gray;" | 3 ! style="color:black; background-color:gray;" | |...")
 
mNo edit summary
(2 intermediate revisions by the same user not shown)
Line 1: Line 1:


= Motor NL2FX =
{| class="wikitable" style="text-align: center;" style="width: 30%
!colspan= "3"| NL2FX Pinout
|-
! style="width: 30%"; style="color:black; background-color:green;" | 1-
! style="width: 30%"; style="color:black; background-color:yellow;" |
| Gnd
|-
! style="color:lightgray; background-color:black;" | 1+
! style="color:lightgray; background-color:black;" |
| One
|-
! style="color:lightgray; background-color:black;" | 2-
! style="color:lightgray; background-color:black;" |
| Two
|-
! style="color:lightgray; background-color:black;" | 2+
! style="color:lightgray; background-color:black;" |
| Three
|-
|}
= Inductive Limit XLR4=
{| class="wikitable" style="text-align: center;" style="width: 30%
!colspan= "3"| XLR4 Pinout
|-
! style="width: 30%"; style="color:black; background-color:blue;" | 1
! style="width: 30%"; style="color:black; background-color:blue;" |
| 0 V
|-
! style="color:lightgray; background-color:black;" | 2
! style="color:lightgray; background-color:black;" |
| Sense
|-
! style="color:lightgray; background-color:;" | 3
! style="color:lightgray; background-color:;" |
|
|-
! style="color:lightgray; background-color:brown;" | 4
! style="color:lightgray; background-color:brown;" |
| 24 V
|-
|}
= Resolver XLR7 =
= Resolver XLR7 =


Line 11: Line 56:
! style="color:black; background-color:pink;" | 2
! style="color:black; background-color:pink;" | 2
! style="color:black; background-color:pink;" |
! style="color:black; background-color:pink;" |
|  
| Sin +
|-
|-
! style="color:black; background-color:gray;" | 3
! style="color:black; background-color:gray;" | 3
! style="color:black; background-color:gray;" |
! style="color:black; background-color:gray;" |
|  
| Sin -
|-
|-
! style="color:black; background-color:green;" | 4
! style="color:black; background-color:green;" | 4
! style="color:black; background-color:green;" |
! style="color:black; background-color:green;" |
|  
| Cos +
|-
|-
! style="color:black; background-color:yellow;" | 5
! style="color:black; background-color:yellow;" | 5
! style="color:black; background-color:yellow;" |
! style="color:black; background-color:yellow;" |
|  
| Cos -
|-
|-
! style="color:lightgray; background-color:red;" | 6
! style="color:lightgray; background-color:red;" | 6
! style="color:lightgray; background-color:red;" |
! style="color:lightgray; background-color:red;" |
|  
| Ref +
|-
|-
! style="color:black; background-color:blue;" | 7
! style="color:black; background-color:blue;" | 7
! style="color:black; background-color:blue;" |
! style="color:black; background-color:blue;" |
|  
| Ref -
|-
|-
|}
|}


= Motor NL2FX =
= Resolver DB15 HD =


{| class="wikitable" style="text-align: center;" style="width: 30%
{| class="wikitable" style="text-align: center;" style="width: 30%
!colspan= "3"| NL2FX Pinout
!colspan= "3"| DB15 HD Pinout
|-
! style="width: 30%"; style="color:black; background-color:pink;" | 1
! style="width: 30%"; style="color:black; background-color:pink;" |
| Sin +
|-
! style="color:black; background-color:green;" | 2
! style="color:black; background-color:green;" |
| Cos +
|-
! style="color:lightgray; background-color:red;" | 3
! style="color:lightgray; background-color:red;" |
| Ref +
|-
! style="color:; background-color:;" | 4
! style="color:; background-color:;" |
|
|-
! style="color:; background-color:;" | 5
! style="color:; background-color:;" |
|
|-
! style="color:black; background-color:gray;" | 6
! style="color:black; background-color:gray;" |
| Sin -
|-
! style="color:black; background-color:yellow;" | 7
! style="color:black; background-color:yellow;" |
| Cos -
|-
! style="color:lightgray; background-color:red;" | 8
! style="color:lightgray; background-color:red;" |
| Ref +
|-
! style="color:; background-color:;" | 9
! style="color:; background-color:;" |
|
|-
! style="color:; background-color:;" | 10
! style="color:; background-color:;" |
|
|-
! style="color:; background-color:;" | 11
! style="color:; background-color:;" |
| Ext Index
|-
! style="color:; background-color:;" | 12
! style="color:; background-color:;" |
|
|-
|-
! style="width: 30%"; style="color:black; background-color:green;" | 1-
! style="color:; background-color:;" | 13
! style="width: 30%"; style="color:black; background-color:yellow;" |
! style="color:; background-color:;" |
| Gnd
| A Gnd
|-
|-
! style="color:lightgray; background-color:black;" | 1+
! style="color:; background-color:;" | 14
! style="color:lightgray; background-color:black;" |
! style="color:; background-color:;" |
| One
|  
|-
|-
! style="color:lightgray; background-color:black;" | 2-
! style="color:; background-color:;" | 15
! style="color:lightgray; background-color:black;" |
! style="color:; background-color:;" |
| Two
|  
|-
|-
! style="color:lightgray; background-color:black;" | 2+
! style="color:black; background-color:blue;" | Shield
! style="color:lightgray; background-color:black;" |
! style="color:black; background-color:blue;" |
| Three
| Gnd
|-
|-
|}
|}

Revision as of 22:41, 12 April 2024

Motor NL2FX

NL2FX Pinout
1- Gnd
1+ One
2- Two
2+ Three

Inductive Limit XLR4

XLR4 Pinout
1 0 V
2 Sense
3
4 24 V

Resolver XLR7

XLR7 Pinout
1 Data Gnd (shield)
2 Sin +
3 Sin -
4 Cos +
5 Cos -
6 Ref +
7 Ref -

Resolver DB15 HD

DB15 HD Pinout
1 Sin +
2 Cos +
3 Ref +
4
5
6 Sin -
7 Cos -
8 Ref +
9
10
11 Ext Index
12
13 A Gnd
14
15
Shield Gnd